WORK

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GAME PROTOTYPE
Utilizing the blueprinting tools in Unreal Engine 5, I created the framework for an action-adventure game with pickups, traps, and equipment. Objects can be altered in the editor dynamically, giving artists full control for how they are used in-game.
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My name is Jordan Chiang and I am a recently graduated student at California State University, Fullerton with a degree in Game Art and Animation. I have experience working within teams, as well as operating with clients to meet strict deadlines & fit their creative visions.
I grew up in a small town in Northern California, where a peaceful lifestyle contrasted the bold and vibrant worlds shown in morning cartoons. I quickly became passionate for the medium of 3D art, and I hope to bring my unique perspective to future projects.
Email: JordanNChiang@gmail.com